| Programming
Currently running project are:
- 3D Bang bang
- a cross platform console lib
Planned future projects include:
- A 'win 32 api' dialog editor for Dev-C++
- a cross platform network lib
The download section contains old projects and everything that would not fit elsewhere...
| New sections online | 22/7 2003, 10:47 |
|---|
I've put two new sections online:
OOGUI documentation:
The prelimenary documentation for OOGUI, no files yet as it's still isn't ready for the public - but It should give and idea of the capabilities of the finished product.
win32 messages:
A small subset of the win32 api - here you will find explanations of most window messages.
At a later time there may structs, functions and search capabilities. This is however not a priority at this time.
This section is generated and cross referenced automaticly from some pdf's I found - this does mean that there could be errors on the pages - I'd appriciate any error reports.
|
| Some updates... | 23/5 2003, 14:13 |
|---|
Havent been programming for a while, but I reopend most projects.. 
3D Bang banb, may how ever never see the ligth of day.. if you are intrested in the source code drop me a line and ill post it on the site..
|
| A little C# progy.... | 3/6 2002, 01:08 |
|---|
This program is part of an examn i took thougth you migth like to play with it 
It's yet another "Life" simulation grab it -here-
btw since C# is part of M$'s .Net frame work you will need to have the "Microsoft.NET Framework Redistributable" it's a 21 meg dl but ofcourse if you develop .Net applications you allready have installed their redicilusly large SDK...
scource code will be avalible when the programmin section is up and running.. should not take too long 
|
| A little somthing .... | 3/6 2002, 00:41 |
|---|
Well im not going to any more work done for the next couple of weeks since I have got examns comming up now .
So I leave you with the latest beta of my 3D bang bang (v0.6b) 

(Click on the picture for a larger version)
you can download the beta -here-, but be aware the it requires a working OpenGL driver!
(Most modern cards have this)
The beta is NOT a game, but it does allow for some interaction:
----Here are the keys for the beta----
- ESC or ALT+F4 = Exit
- M = Morph the world ( can be done multiple times)
- -,+ = Adjust Ocapacity of blue layer
- Left, Right = rotate arround the Y - axis
- Up, Down = rotate arround the X - axis
- Home, End = rotate arround the Z -axis
- PgUp, PgDn = Zoom
- R = Rotate automaticly arround all three axis
- W = Wireframe mode
- Q = Solid mode
- S = save current world
- L = load last saved world
- F = Render via Lists (a bit buggy still)
- T = Render traditionaly
- F1 = Switch between windows mode and fullscreen
------------------------
[EDIT]
On first starting the beta the world is not visible - press M or W to see it...
[/EDIT]
|
| comming soon... | 2/6 2002, 02:23 |
|---|
real soon infact 
just gotta get my php scripts working propperly..
The following sections will be up shortly:
- C++ (Mostly OpenGL stuff, but some other too)
- C# (anything with windows dialogs )
|
|